
Voidmesh
๐ VOIDMESH
Vampire Survivors meets a merge tree. 10,000+ build combinations. 13 evolutions you have to discover on your own.
A browser bullet-heaven roguelike where every weapon fuses with every other.
๐ฎ What you do
Move with mouse or touch. Enemies swarm from every direction. You DON'T shoot — your weapons fire automatically.
Kill enemies โ drop XP gems โ level up โ pick 1 of 3 cards. Cards give weapons, upgrades, passives, or elemental traits.
Survive 15 minutes and beat the Biome King to unlock the next difficulty tier.
โ๏ธ The merge tree is the point
- 11 starter weapons
- 13 tier-2 fusions
- 4 tier-3 ultimates
- 13 hidden evolutions (secret unlock conditions)
- 18 rarity suffixes on every weapon
- 30+ traits with proc chains
That's 10,000+ possible build combinations. Some break the game. Some feed you to the wave at minute 6. Finding your favourite is why you play.
๐ฏ Progression
10 difficulty tiers, one unlocks at a time. You start on 1. Beat the 15-minute Biome King to unlock the next.
Walk โ Light โ Comfort โ Norma โ STANDARD โ Hard โ Nightmare โ Hell โ Inferno โ Apocalypse
Voidcores meta currency carries between runs.
๐ฅ Depth layers you'll uncover
Elemental affinity at lvl 25 ยท Talismans from elite kills ยท Blessings from obelisks ยท Element Purity ramp ยท Sacrifice altars ยท Buff pools you
step into
You don't need to know these on run 1.
๐ฎ Controls
Desktop: mouse to move ยท R reroll ยท Esc pause
Mobile: touch drag ยท pause top-right
๐ท๐บ / ๐ฌ๐ง languages
| Updated | 10 days ago |
| Published | 15 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | ArkadyVas |
| Genre | Action |
| Tags | Arcade, bullet-heaven, Bullet Hell, Casual, replayable, Roguelike, Roguelite, survivor, Top down shooter |
| AI Disclosure | AI Assisted, Code, Graphics |





Comments
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I think my DPS got bugged... ๐คฃ
Already fixed for the next update — DPS will show real numbers now. Thanks for catching it! ๐
way too chaotic, no idea when the fusion comes in, too much content and not enough polish, I feel like i have no goal, and upgrades are way too confusing even for an experienced player like me
Really appreciate this feedback — you nailed the exact problems. I just pushed an update fixing all of them: clearer fusion/evolution hints, a shorter path to them, a final-boss goal for each run, and simpler upgrades. Would love if you gave it another run on the new build. Thanks! ๐ค
it's still a bit too wild in terms of upgrades so maybe make almost everything unlockable and the upgrade descriptions should be only 1 row long each not 5
Couldnโt get movement to function on laptop or mobile
Sorry about that! Movement should be fixed in the latest build. To make sure it works on your setup — could you tell me what you were playing on? Device, OS, and browser (e.g. Windows 11 / Chrome, or iPhone / Safari). That'll help me nail down any remaining issue. ๐